Based on the AI-generated work summaries for July 2025, here’s what CodeItQuick worked on:

Major Focus Areas in July 2025:

1. JavaScript/TypeScript Kata Project (Primary Focus - Most of July)

The entire month was dominated by building a comprehensive kata practice system with mutation testing:

StarCraft-inspired Unit System: Developed a game simulation with units including:

  • Zergling, Marine, and Zealot classes
  • Unit interactions with attack/hurt methods using adapter pattern
  • Upgradeable armor and weapons system
  • Hit points, close units tracking, and battle mechanics

Mutation Testing Infrastructure: Major focus on test quality:

  • Integrated Stryker Mutator for mutation testing
  • Achieved 100% code coverage
  • Built automated system to analyze mutation test results
  • Created tooling to suggest new test names based on uncovered mutations
  • Developed scripts to read mutation JSON and generate missing tests

Coding Agents for Test Generation: Innovative automation:

  • Built agents that analyze mutation testing results for bugs
  • Automated test case suggestion based on mutation survivors
  • Created workflow to write missing tests automatically
  • Analyzed coverage data to improve test quality

Multiple Kata Exercises: Developed several kata challenges:

  • Hello World generator kata
  • Shopping cart kata (calculating totals with discounts and state tax)
  • StarCraft battle simulation kata

  • TypeScript Migration: Converted the project to TypeScript with proper configuration and testing setup

2. Weather MCP Server (Late July)

Started a new Model Context Protocol (MCP) server project:

  • First commit of weather MCP server running on stdio
  • Set up initial project structure with proper module configuration
  • Established foundation for MCP-based weather services

3. ESLint Automation Script (End of July)

Created tooling for dependency management:

  • Built script to keep dependencies up to date using ESLint
  • Automated linting and formatting with Stylish formatter
  • Auto-updates .eslintrc.json with new rule definitions for broken rules

Key Themes:

Test Quality & Automation: The dominant theme was pushing test quality to the extreme with mutation testing and building intelligent agents to automatically improve test coverage.
Game Development: Continued the StarCraft-themed development from previous months, but shifted to a kata/practice system rather than a playable game.
Tooling & Developer Experience: Built multiple automation tools for linting, testing, and code generation to improve development workflow.
TypeScript Adoption: Successfully migrated kata project to TypeScript with full tooling support.

July 2025 showed CodeItQuick’s deep focus on software quality practices, particularly around mutation testing and automated test generation—a sophisticated approach to ensuring code correctness beyond traditional code coverage metrics.